Section 2.7: Working in Three Dimensions: Volume
Section 2.7 – Working in Three Dimensions: Volume
In the world of geometry, it is common to see three-dimensional figures. In mathematics, a flat side of a three-dimensional figure is called a face. Polyhedrons are shapes that have four or more faces, each one being a polygon. These include cubes, prisms, and pyramids. Sometimes you may even see single figures that are composites of two of these figures. Let’s take a look at some common polyhedrons.
Identifying Solids
The first set of solids contains rectangular bases. Have a look at the table below, which shows each figure in both solid and transparent form.
Name | Definition | Solid Form | Transparent Form |
Cube | A six-sided polyhedron that has congruent squares as faces. |
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Rectangular Prism | A polyhedron that has three pairs of congruent, rectangular, parallel faces. |
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Pyramid | A polyhedron with a polygonal base and a collection of triangular faces that meet at a point. |
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Cylinder | A solid figure with a pair of circular, parallel bases and a round, smooth face between them. |
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Cone | A solid figure with a single circular base and a round, smooth face that diminishes to a single point. |
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Sphere | A solid, round figure where every point on the surface is the same distance from the center. |
Volume
Recall that perimeter measures one dimension (length), and area measures two dimensions (length and width). To measure the amount of space a three-dimensional figure takes up, you use another measurement called volume.
Volume is measured in cubic units. A shoebox may be measured in cubic inches (usually represented as in3 or inches3), while the Great Pyramid of Egypt would be more appropriately measured in cubic meters (m3 or meters3).
Name | Transparent Form | Volume Formula |
Cube |
V = a · a · a = a3 a = the length of one side |
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Rectangular Prism |
V = l · w · h l = length |
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Pyramid |
V = [latex]\frac{l{\cdot}w{\cdot}h}{3}[/latex] l = length |
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Cylinder |
V = 𝝅𝒓𝟐𝒉 r = width |
|
Cone |
V = [latex]\frac{{\pi}r^2~h}{3}[/latex] r = width |
|
Sphere |
V = [latex]\frac{4}{3}[/latex]𝝅𝒓3 r = radius |
Content from text: College Mathematics, Second Edition
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