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2. Instantaneous Velocity and Speed

Learning Objectives

By the end of this section, you will be able to:

  • Explain the difference between average velocity and instantaneous velocity.
  • Describe the difference between velocity and speed.
  • Calculate the instantaneous velocity given the mathematical equation for the velocity.
  • Calculate the speed given the instantaneous velocity.

We have now seen how to calculate the average velocity between two positions. However, since objects in the real world move continuously through space and time, we would like to find the velocity of an object at any single point. We can find the velocity of the object anywhere along its path by using some fundamental principles of calculus. This section gives us better insight into the physics of motion and will be useful in later chapters.

Instantaneous Velocity

The quantity that tells us how fast an object is moving anywhere along its path is the instantaneous velocity, usually called simply velocity. It is the average velocity between two points on the path in the limit that the time (and therefore the displacement) between the two points approaches zero. To illustrate this idea mathematically, we need to express position x as a continuous function of t denoted by x(t). The expression for the average velocity between two points using this notation is [latex]\stackrel{\text{–}}{v}=\frac{x\left({t}_{2}\right)-x\left({t}_{1}\right)}{{t}_{2}-{t}_{1}}[/latex]. To find the instantaneous velocity at any position, we let [latex]{t}_{1}=t[/latex] and [latex]{t}_{2}=t+\text{Δ}t[/latex]. After inserting these expressions into the equation for the average velocity and taking the limit as [latex]\text{Δ}t\to 0[/latex], we find the expression for the instantaneous velocity:

[latex]v\left(t\right)=\underset{\text{Δ}t\to 0}{\text{lim}}\frac{x\left(t+\text{Δ}t\right)-x\left(t\right)}{\text{Δ}t}=\frac{dx\left(t\right)}{dt}.[/latex]
Instantaneous Velocity

The instantaneous velocity of an object is the limit of the average velocity as the elapsed time approaches zero, or the derivative of x with respect to t:

[latex]v\left(t\right)=\frac{d}{dt}x\left(t\right).[/latex]

Like average velocity, instantaneous velocity is a vector with dimension of length per time. The instantaneous velocity at a specific time point [latex]{t}_{0}[/latex] is the rate of change of the position function, which is the slope of the position function [latex]x\left(t\right)[/latex] at [latex]{t}_{0}[/latex]. (Figure) shows how the average velocity [latex]\stackrel{\text{–}}{v}=\frac{\text{Δ}x}{\text{Δ}t}[/latex] between two times approaches the instantaneous velocity at [latex]{t}_{0}.[/latex] The instantaneous velocity is shown at time [latex]{t}_{0}[/latex], which happens to be at the maximum of the position function. The slope of the position graph is zero at this point, and thus the instantaneous velocity is zero. At other times, [latex]{t}_{1},{t}_{2}[/latex], and so on, the instantaneous velocity is not zero because the slope of the position graph would be positive or negative. If the position function had a minimum, the slope of the position graph would also be zero, giving an instantaneous velocity of zero there as well. Thus, the zeros of the velocity function give the minimum and maximum of the position function.

In a graph of position versus time, the instantaneous velocity is the slope of the tangent line at a given point. The average velocities [latex]\stackrel{\text{–}}{v}=\frac{\text{Δ}x}{\text{Δ}t}=\frac{{x}_{\text{f}}-{x}_{\text{i}}}{{t}_{\text{f}}-{t}_{\text{i}}}[/latex] between times [latex]\text{Δ}t={t}_{6}-{t}_{1},\text{Δ}t={t}_{5}-{t}_{2},\text{and}\phantom{\rule{0.2em}{0ex}}\text{Δ}t={t}_{4}-{t}_{3}[/latex] are shown. When [latex]\text{Δ}t\to 0[/latex], the average velocity approaches the instantaneous velocity at [latex]t={t}_{0}[/latex].

Graph shows position plotted versus time. Position increases from t1 to t2 and reaches maximum at t0. It decreases to at and continues to decrease at t4. The slope of the tangent line at t0 is indicated as the instantaneous velocity.

Finding Velocity from a Position-Versus-Time Graph
Given the position-versus-time graph of (Figure), find the velocity-versus-time graph.

The object starts out in the positive direction, stops for a short time, and then reverses direction, heading back toward the origin. Notice that the object comes to rest instantaneously, which would require an infinite force. Thus, the graph is an approximation of motion in the real world. (The concept of force is discussed in Newton’s Laws of Motion.)

Graph shows position in kilometers plotted as a function of time at minutes. It starts at the origin, reaches 0.5 kilometers at 0.5 minutes, remains constant between 0.5 and 0.9 minutes, and decreases to 0 at 2.0 minutes.

Strategy
The graph contains three straight lines during three time intervals. We find the velocity during each time interval by taking the slope of the line using the grid.

Solution
Time interval 0 s to 0.5 s: [latex]\stackrel{\text{–}}{v}=\frac{\text{Δ}x}{\text{Δ}t}=\frac{0.5\phantom{\rule{0.2em}{0ex}}\text{m}-0.0\phantom{\rule{0.2em}{0ex}}\text{m}}{0.5\phantom{\rule{0.2em}{0ex}}\text{s}-0.0\phantom{\rule{0.2em}{0ex}}\text{s}}=+1.0\phantom{\rule{0.2em}{0ex}}\text{m/s}[/latex]

Time interval 0.5 s to 1.0 s: [latex]\stackrel{\text{–}}{v}=\frac{\text{Δ}x}{\text{Δ}t}=\frac{0.0\phantom{\rule{0.2em}{0ex}}\text{m}-0.0\phantom{\rule{0.2em}{0ex}}\text{m}}{1.0\phantom{\rule{0.2em}{0ex}}\text{s}-0.5\phantom{\rule{0.2em}{0ex}}\text{s}}=0.0\phantom{\rule{0.2em}{0ex}}\text{m/s}[/latex]

Time interval 1.0 s to 2.0 s: [latex]\stackrel{\text{–}}{v}=\frac{\text{Δ}x}{\text{Δ}t}=\frac{0.0\phantom{\rule{0.2em}{0ex}}\text{m}-0.5\phantom{\rule{0.2em}{0ex}}\text{m}}{2.0\phantom{\rule{0.2em}{0ex}}\text{s}-1.0\phantom{\rule{0.2em}{0ex}}\text{s}}=-0.5\phantom{\rule{0.2em}{0ex}}\text{m/s}[/latex]

The graph of these values of velocity versus time is shown in (Figure).

The velocity is positive for the first part of the trip, zero when the object is stopped, and negative when the object reverses direction.

Graph shows velocity in meters per second plotted as a function of time at seconds. The velocity is 1 meter per second between 0 and 0.5 seconds, zero between 0.5 and 1.0 seconds, and -0.5 between 1.0 and 2.0 seconds.

Significance
During the time interval between 0 s and 0.5 s, the object’s position is moving away from the origin and the position-versus-time curve has a positive slope. At any point along the curve during this time interval, we can find the instantaneous velocity by taking its slope, which is +1 m/s, as shown in (Figure). In the subsequent time interval, between 0.5 s and 1.0 s, the position doesn’t change and we see the slope is zero. From 1.0 s to 2.0 s, the object is moving back toward the origin and the slope is −0.5 m/s. The object has reversed direction and has a negative velocity.

Speed

In everyday language, most people use the terms speed and velocity interchangeably. In physics, however, they do not have the same meaning and are distinct concepts. One major difference is that speed has no direction; that is, speed is a scalar.

We can calculate the average speed by finding the total distance traveled divided by the elapsed time:

[latex]\text{Average speed}=\stackrel{\text{–}}{s}=\frac{\text{Total distance}}{\text{Elapsed time}}.[/latex]

Average speed is not necessarily the same as the magnitude of the average velocity, which is found by dividing the magnitude of the total displacement by the elapsed time. For example, if a trip starts and ends at the same location, the total displacement is zero, and therefore the average velocity is zero. The average speed, however, is not zero, because the total distance traveled is greater than zero. If we take a road trip of 300 km and need to be at our destination at a certain time, then we would be interested in our average speed.

However, we can calculate the instantaneous speed from the magnitude of the instantaneous velocity:

[latex]\text{Instantaneous speed}=|v\left(t\right)|.[/latex]

If a particle is moving along the x-axis at +7.0 m/s and another particle is moving along the same axis at −7.0 m/s, they have different velocities, but both have the same speed of 7.0 m/s. Some typical speeds are shown in the following table.

Speeds of Various Objects*Escape velocity is the velocity at which an object must be launched so that it overcomes Earth’s gravity and is not pulled back toward Earth.
Speed m/s mi/h
Continental drift [latex]{10}^{-7}[/latex] [latex]2\phantom{\rule{0.2em}{0ex}}×\phantom{\rule{0.2em}{0ex}}{10}^{-7}[/latex]
Brisk walk 1.7 3.9
Cyclist 4.4 10
Sprint runner 12.2 27
Rural speed limit 24.6 56
Official land speed record 341.1 763
Speed of sound at sea level 343 768
Space shuttle on reentry 7800 17,500
Escape velocity of Earth* 11,200 25,000
Orbital speed of Earth around the Sun 29,783 66,623
Speed of light in a vacuum 299,792,458 670,616,629

Calculating Instantaneous Velocity

When calculating instantaneous velocity, we need to specify the explicit form of the position function x(t). For the moment, let’s use polynomials [latex]x\left(t\right)=A{t}^{n}[/latex], because they are easily differentiated using the power rule of calculus:

[latex]\frac{dx\left(t\right)}{dt}=nA{t}^{n-1}.[/latex]

The following example illustrates the use of (Figure).

Instantaneous Velocity Versus Average Velocity
The position of a particle is given by [latex]x\left(t\right)=3.0t+0.5{t}^{3}\phantom{\rule{0.2em}{0ex}}\text{m}[/latex].

  1. Using (Figure) and (Figure), find the instantaneous velocity at [latex]t=2.0[/latex] s.
  2. Calculate the average velocity between 1.0 s and 3.0 s.

Strategy(Figure) gives the instantaneous velocity of the particle as the derivative of the position function. Looking at the form of the position function given, we see that it is a polynomial in t. Therefore, we can use (Figure), the power rule from calculus, to find the solution. We use (Figure) to calculate the average velocity of the particle.

Solution

  1. [latex]v\left(t\right)=\frac{dx\left(t\right)}{dt}=3.0+1.5{t}^{2}\phantom{\rule{0.2em}{0ex}}\text{m/s}[/latex].

    Substituting t = 2.0 s into this equation gives [latex]v\left(2.0\phantom{\rule{0.2em}{0ex}}\text{s}\right)=\left[3.0+1.5{\left(2.0\right)}^{2}\right]\phantom{\rule{0.2em}{0ex}}\text{m/s}=+9.0\phantom{\rule{0.2em}{0ex}}\text{m/s}[/latex].

  2. To determine the average velocity of the particle between 1.0 s and 3.0 s, we calculate the values of x(1.0 s) and x(3.0 s):
    [latex]x\left(1.0\phantom{\rule{0.2em}{0ex}}\text{s}\right)=\left[\left(3.0\right)\left(1.0\right)+0.5{\left(1.0\right)}^{3}\right]\phantom{\rule{0.2em}{0ex}}\text{m}=3.5\phantom{\rule{0.2em}{0ex}}\text{m}[/latex]
    [latex]x\left(3.0\phantom{\rule{0.2em}{0ex}}\text{s}\right)=\left[\left(3.0\right)\left(3.0\right)+0.5{\left(3.0\right)}^{3}\right]\phantom{\rule{0.2em}{0ex}}\text{m}=22.5\phantom{\rule{0.2em}{0ex}}\text{m.}[/latex]

    Then the average velocity is

    [latex]\stackrel{\text{–}}{v}=\frac{x\left(3.0\phantom{\rule{0.2em}{0ex}}\text{s}\right)-x\left(1.0\phantom{\rule{0.2em}{0ex}}\text{s}\right)}{t\left(3.0\phantom{\rule{0.2em}{0ex}}\text{s}\right)-t\left(1.0\phantom{\rule{0.2em}{0ex}}\text{s}\right)}=\frac{22.5-3.5\phantom{\rule{0.2em}{0ex}}\text{m}}{3.0-1.0\phantom{\rule{0.2em}{0ex}}\text{s}}=+9.5\phantom{\rule{0.2em}{0ex}}\text{m/s}\text{.}[/latex]

Significance
In the limit that the time interval used to calculate [latex]\stackrel{\text{−}}{v}[/latex] goes to zero, the value obtained for [latex]\stackrel{\text{−}}{v}[/latex] converges to the value of v.

Instantaneous Velocity Versus Speed
Consider the motion of a particle in which the position is [latex]x\left(t\right)=3.0t-3{t}^{2}\phantom{\rule{0.2em}{0ex}}\text{m}[/latex].

  1. What is the instantaneous velocity at t = 0.25 s, t = 0.50 s, and t = 1.0 s?
  2. What is the speed of the particle at these times?

Strategy
The instantaneous velocity is the derivative of the position function and the speed is the magnitude of the instantaneous velocity. We use (Figure) and (Figure) to solve for instantaneous velocity.

Solution

  1. [latex]v\left(t\right)=\frac{dx\left(t\right)}{dt}=3.0-6.0t\phantom{\rule{0.2em}{0ex}}\text{m/s}[/latex]
  2. [latex]v\left(0.25\phantom{\rule{0.2em}{0ex}}\text{s}\right)=1.50\phantom{\rule{0.2em}{0ex}}\text{m/s,}\phantom{\rule{0.5em}{0ex}}v\left(0.5\phantom{\rule{0.2em}{0ex}}\text{s}\right)=0\phantom{\rule{0.2em}{0ex}}\text{m/s,}\phantom{\rule{0.5em}{0ex}}v\left(1.0\phantom{\rule{0.2em}{0ex}}\text{s}\right)=-3.0\phantom{\rule{0.2em}{0ex}}\text{m/s}[/latex]
  3. [latex]\text{Speed}=|v\left(t\right)|=1.50\phantom{\rule{0.2em}{0ex}}\text{m/s},0.0\phantom{\rule{0.2em}{0ex}}\text{m/s,}\phantom{\rule{0.2em}{0ex}}\text{and}\phantom{\rule{0.2em}{0ex}}3.0\phantom{\rule{0.2em}{0ex}}\text{m/s}[/latex]

Significance
The velocity of the particle gives us direction information, indicating the particle is moving to the left (west) or right (east). The speed gives the magnitude of the velocity. By graphing the position, velocity, and speed as functions of time, we can understand these concepts visually (Figure). In (a), the graph shows the particle moving in the positive direction until t = 0.5 s, when it reverses direction. The reversal of direction can also be seen in (b) at 0.5 s where the velocity is zero and then turns negative. At 1.0 s it is back at the origin where it started. The particle’s velocity at 1.0 s in (b) is negative, because it is traveling in the negative direction. But in (c), however, its speed is positive and remains positive throughout the travel time. We can also interpret velocity as the slope of the position-versus-time graph. The slope of x(t) is decreasing toward zero, becoming zero at 0.5 s and increasingly negative thereafter. This analysis of comparing the graphs of position, velocity, and speed helps catch errors in calculations. The graphs must be consistent with each other and help interpret the calculations.

(a) Position: x(t) versus time. (b) Velocity: v(t) versus time. The slope of the position graph is the velocity. A rough comparison of the slopes of the tangent lines in (a) at 0.25 s, 0.5 s, and 1.0 s with the values for velocity at the corresponding times indicates they are the same values. (c) Speed: [latex]|v\left(t\right)|[/latex] versus time. Speed is always a positive number.

Graph A shows position in meters plotted versus time in seconds. It starts at the origin, reaches maximum at 0.5 seconds, and then start to decrease crossing x axis at 1 second. Graph B shows velocity in meters per second plotted as a function of time at seconds. Velocity linearly decreases from the left to the right. Graph C shows absolute velocity in meters per second plotted as a function of time at seconds. Graph has a V-leeter shape. Velocity decreases till 0.5 seconds; then it starts to increase.

Check Your Understanding The position of an object as a function of time is [latex]x\left(t\right)=-3{t}^{2}\phantom{\rule{0.2em}{0ex}}\text{m}[/latex]. (a) What is the velocity of the object as a function of time? (b) Is the velocity ever positive? (c) What are the velocity and speed at t = 1.0 s?

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